{"game":{"entityId":"b1885a29-0adc-41ae-b008-e9d71d7d65ac","steamAppId":1232610,"appId":1232610,"name":"Panic Station VR","type":"game","description":"-Game content-  Shoot the gun and break the enemies!  This is a shooting game within 10 minutes of play time that only focuses on gameplay with a one-way.  Prove your skills with powerful weapons against powerful enemies.   -Background story-  You are an agent of Sentinel, an organization that stops demons from all over the fictional modern world.  One day, Sentinel is subject to a massive invasion of enemies. They heads to their respective destinations according to the urgent order.  The content of the game is a middle story, and the player runs a train chase after passing the subway.   -Project description-  Panic Station VR is created as a short-term project to test the experimental elements of combat system at VR FPS by a team of students.  Please express it in a review if there was something good or bad things about the game. Feedback is very helpful for game development.   -Compatibility-  Only HTC Vive controller and Oculus touch controller.are verified for compatibility.  For other HMDs and controllers, the actual behavior test is not possible, but due to the possibility of key binding to an external program, the exemption setting is turned off.   -How to operate-    Move   -Click the   track pad   on the left controller   Teleport   -Click the   shoulder button   on the left controller    Rotate (click)   -Click the   track pad   on the right controller   Rotate (drag)   -Press the   shoulder button   on the right controller and move the controller left or right in the HMD.    Hold weapon   -  Grip button   or   trigger button     Weapoon storage   -Place the controller behind the head and press the   grip button      Weapon sub grip   -Hold the controller with nothing on the secondary handle of the weapon and press the   trigger button   or   grip button     Weapon sub grip release   -  Grip button   on sub gripped controller   Aim lock on /off   -  Trigger button   of sub gripped controller   Weapon use   -SMG : Continuous shooting by holding down the   trigger button   -Rifle: single shot by clicking the   trigger button   -  The higher the overheat level displayed by the UI on the left side of the gun, the shooting is restricted, otherwise the overheating value is reduced   -  If you continue to fire, the direction of the muzzle will be greatly increased due to the fire recoil.    Total special function operation   1. SMG - Auto targeting -Long press and release the   grip button   to enter auto aim mode based on skill charge -  The skill charge displayed by the UI to the right of the gun is automatically restored, recovered by knocking down the enemy, and recovered by killing the enemy   2. Rifle - Impact bullet -One hand grip --Press and hold the   grip button   and quickly lift the controller up -Sub gripped --Press the   grip button   of main gripped controller 3. Rifle - Chaser bullet -Long press and release the trigger button to fire chaser bullet what passing through enemies -  Overheat is increased to max, consumes all the impact bullets shown on the right side of the gun by UI, and increases the number of bounces and damage depending on the number of impact bullets remaining.     -How to play the game-  1. Put on the HMD, turn on the game.    When the game is turned on, the front of the HMD is set to the original front of the game, so if you turn the game up with the HMD upside down, you should look back.  2. Press any button on the controller.  3. Select either Start Tutorial (above) or Start Game Immediately (below).  4. If you have just finished the tutorial or started right away, you can skip the stage, set the difficulty level, or set the speed in the lobby UI.    Difficulty settings are easy, medium, and difficult.    In the Easy setting, the target point of the gun always appears in crosshair form, but in Normal and Difficulty, the crosshair can only be seen inside the aimer and the enemy's HP also increases.  5. Start the game by making a stage selection or moving to the right aisle from the front.    In a non-combat state, you move towards the target point displayed by the white square UI.    In combat, nearby passages are blocked, and all enemies must be killed to release the barrier.  6. If the player dies due to a lot of enemy attacks in a short time, or the time limit UI at the top of the screen becomes 0, the game is over.    The game is cleared if you kill the final boss along the way.","shortDescription":"Panic Station VR is a VR FPS within 10 minutes of play time where you defeat the demons and head to your destination in a fictional modern world. 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