{"game":{"entityId":"885cb854-8dec-427f-a1ab-018e8f8f5f20","steamAppId":266590,"appId":266590,"name":"AGFPPROV3 Premium","type":"dlc","description":"Axis Game Factory’s AGFPRO v3.0 – for PC, MAC and LINUX   We just released version 3.0 of AGFPRO & Premium - there are a TON of new features, assets and functionality that have been added, giving users the ability to create amazing game levels and maps like NEVER BEFORE!!   Many users ask  \"why do I need to buy the Premium DLC for AGFPRO\"  and  \"what are the key differences\"?   - The answer is simple -  if  you are buying AGFPRO as a tool for your game development software pipeline, then  yes - you should definitely use the Premium DLC!   Premium offers additional features that are not available in the basic version, it expedites the development process exponentially with batch processing, allows for multiplayer co-op development for up to 8 users, provides open source on over 500 assets included, just to name a few of the many and on going benefits!  - And the best part... you do NOT need to have UnityPro in order to take advantage of the great features offered in AGFPRO or Premium.  AGFPRO v3.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system.   AGF is an independent product that empowers users to create game levels and environments for many types of game genres, and the AGFPRO v3.0 PREMIUM version is also designed to work in concert with the Free and Pro versions of the Unity 5.0 game engine to allow further customization and game publishing. AGF runs on the PC, MAC and LINUX systems.  AGF allows developers to rapidly create game maps, sculpt terrain and design levels quickly and easily. With over 1000+ assets pre-stocked in the warehouse, along with 48 pre-set themes and 8 sample maps, developers and enthusiasts can begin creating levels in minutes. AGFPRO v3.0 includes all of the necessary tools to allow users the ability to import AGF scenes into Unity3d Free and Pro 5.0.   Creating game levels and maps in AGFPRO is easy and fun - now ANYONE can create their own quality game maps without having to program, model or animate!  Please note that in order to use AGFPRO Premium (DLC), you must first purchase AGFPRO.      KEY FEATURES:   AGFPRO v3.0 now Features Nine (9) Key Areas or Apps for Development that Include:    AGF Launch Pad   AGF World Editor   AGF Construct App   AGF Browser   AGF Packager   AGF Scene Loader   ARGP Player (Internal & External)   Platform Player (Internal & External)   FPS Player (External)   New v3.0 AGF  Launch Pad :    This App replaces the AGF editor from the AGF icon in Steam   Launches all AGF Apps including the   Editor   from one toolbar   No need to go through the Editor to launch the   Players     New v3.0 AGF   World Editor   Features:    Redesigned GUI in the   Editor     Dropdown menu system   Collapsing, drag-able windows with easy to see icons   3x Speed increase for terrain sculpting   New Smoothing feature for the terrain sculpting has been added to give the user the ability to smooth and soften terrain on their maps   New X, Y, Z directional compass added to the   Editor     Camera automatically changes the atmosphere when users are underwater vs. above water   Addition of \"Build Time Clock\" that is saved with each scene file every time users work, creating a standing time on how long each level takes to create      User-Friendly Project Creation Wizard      o\tExtensive library of pre-set themes for immediate level design     o\tThemes include lighting, atmosphere, terrain, vegetation, & water pre-defined      Intuitive User Interface with \"Radial Menu\" to expedite workflow     Drag and reorganize windows to customize UI   On & Off feature quickly hide menus      Advanced Terrain Creation System    Adjustable: terrain size, splat map & vegetation detail resolution   Supports terrains from 200 meters up to 200 meters down max   Terrains are now expanded to a maximum terrain of 4,000 meters square   3x Speed increase for terrain sculpting   10 levels of undo for terrain editing   Undo Vegetation, Painting and Sculpting independent of each other      Paint, Sculpt and Plant vegetation individually or simultaneously    Toggle: terrain visibility, painting, sculpting, planting      Sophisticated Brush Support    Extensive brush library with adjustable brush size, rotation, power, blend   Edit the entire Default Brush library for users preference   Project specific and default brushes independent of each other   Via the new integrated   AGF Browser  , users can now import their own original:  Brushes, Terrain Textures, Terrain Vegetation Textures in PNG. Format   Newly added:  Custom Images can be both loaded and removed for the Brushes – Terrain and Vegetation      Real Time Terrain Deformation and Painting System with Tri-Planar Texturing with Normal Maps    Toggle between tri-planar shader & simple   Intuitive Terrain \"Snap to Grid Height\" to set terrain   Numeric input and readout of terrain height at specific locations      Tri-Planar Shaders and Texturing    Shader automatically maps terrain inclines with user defined texture   Over 40 textures included with Normal Maps      Terrain Texture Color Tinting Feature    Change individual textures or batch   Change terrain textures quickly and update in real-time      Advanced Vegetation System    Adjustable vegetation density & distance, unlimited layers   Set vegetation min. width, height & color spectrum      Advanced Global Vegetation Editor    Globally change vegetation color saturation, value, size, minimum width & height, color spectrum      Fully featured lighting and atmosphere configuration allows quick real time and run-time customization       Customized Lighting System    Key, Fill, Back, and Ambient light sources   Set light colors, flares & shadow configurations   Extensive Lens Flares to “main” light in lighting rig (over 15)   Newly added Underwater Lighting system      Fog System    Global and simple fog with a variety of parameters: density, falloff, color and distance   Set fog haze, density, distance, color, height and falloff   Newly added Fog System       Skyboxes – Select skybox cube maps with the ability to apply rotation & tint       Beautiful water system with sliders for wave direction, speed, intensity, refraction/reflection color and foam properties       Geometry Brush System    Create unlimited sets of geometry brushes   Brushes function as an independent layer to edit   Set min/max scale range   Randomly rotate X, Y, Z coordinates   Align to Normal   Spray geometry from camera view direction      User-friendly file saving thumbnail generation for scenes when saved       Extensive Presets to quickly start scenes (48 included)    Create custom presets and share with friends      Independent Pre-Fab Mode to create complex collections of assets outside of your scene       Fully featured transformation tools include:    Select, Multiple-Select, Copy/Paste, Duplicate, Translate, Rotate & Scale      Intuitive Grid-Snapping and Collision Detection easily place objects in scene with new enhanced features that include:    On screen display of Grid Size   On screen display of Grid-Snap Setting   There are now reference numbers for both the X or Z Axis, the numbers change dynamically with the scale of the grid   Grid Reference Number Scaling and Display Settings can be defined by the user      New Construct App Feature:     Gone is the old prefab workspace and it has been moved into its very own App      Construct   is where you go to create your own prefab assets from the always-expanding library of textures and assets (over 1,000+) that are available in the   AGFPRO Warehouse     Users can launch   Construct   from the   Launchpad   or from the   Editor     Use the “refresh assets” button to load prefabs into the   Warehouse   library     Construct   allows users to import their own .OBJ files (objects or assets) as well as .PNG texture files   Load your own models, .OBJ files, directly into   Construct   –  USERS NO LONGER HAVE TO IMPORT THEIR OWN ASSETS THROUGH UNITY PRO!!!!!    This feature is included in AGFPRO and Premium.   Combine several .OBJ files and save them as a Prefab to be used in the   World Editor        New AGF Browser (file browser)     This is a standalone browser that connects the AGF Apps together!   The new   AGF Browser   is designed to be the glue that is used to bring in users custom content.  Now users are able to bring in their own Textures and Objects files into AGF creations without the necessity of using Unity Free or Unity Pro… This feature is HUGE as it empowers users the flexibility to create their own custom levels with any supported asset types they choose to bring in with the ability to take their scene files back into Unity to publish their own work       New AGF Packager     By popular demand – we have added this great feature… AGF DLC users are able to package their games easily and share with anyone!  Just do the following:   1) Select the Game Type    2) Select the Project Folder   3) Select the Destination of the New Game onto User’s Machine   4) Give a Name to the Game   … And the   AGF Packager   does the rest… it’s really that easy!  Best of all, friends do not need to own AGF to run the packaged game, nor do they need to have a Steam account. The Packaged Game is completely stand-alone, DRM FREE, and redistribution of users game(s) is encouraged. AGF Packager will make a game for the OS that it was packaged on. The AGF packaged games are NOT intended for resale. It’s about creating and sharing with all.   As an option, the Packager will automatically zip the game(s) package for easy distribution and no installation is required for the end user to play – no installers are necessary for friends to play – just unzip and have fun!      New AGF Scene Loader Features:     The AGF Scene Loader loads the AGF Scene Format into Unity Free and Unity Pro   Custom Images that are used on terrains now load into Unity with scene(s) created in AGF   Any locked assets in an AGF scene are no longer an issue… The AGF/Unity Scene Loader skips any assets that are not supposed to load automatically    Any OBJ files that are loaded into AGF will also be loaded into Unity Free and Pro      Action Role-Playing Game Player:     The ARGP Player provides users with player and camera controls that are genre specific for ARPG game creation   Using the Internal Player, creations can be played in real-time to play test map creations    The External Player allows users the ability to package and send their levels to others to play      Platform Player:     The Platform Player provides users with player and camera controls that are genre specific for Platform game level creation   The Internal Player allows users to immediately play and test their game maps in real-time   The External Player allows users the ability to package and send their levels to others to play      First-Person Shooter Player:     This Player provides the user with an FPS camera and controller, specific for FPS game level creation and play testing   The FPS Player can be used with the AGF Packager to package their game levels to share with others   This Player also supports Scene-Linking and allows users to share their AGF FPS game level creations with friends and link their maps together for endless gameplay!   FPS Weapon asset packs are also included    AGFPRO v3.0 PREMIUM     AGFPRO + PREMIUM ASSET Packager – users are able to package their assets in Unity Pro and use in the AGF tool-set   Batch Asset Processing   Automatic Icon Creation   Over 500 Source Art Assets and Samples are included for Premium users   MultiPlayer Co-op Development - up to 8 users at a time   Reflection tools    More Information on what AGFPRO is and what you can do with AGFPRO     Users are able to create game levels and maps using the software and also place characters (provided with the software) to play and explore their levels with multiple player style options (Action Role Playing, Platformer, FPS)    Just to be CLEAR – AGFPRO is NOT a game engine.  It is literally made using the Unity game engine.  AGFPRO is a real-time, RAPID Game Environment Development Toolkit and is made to be used in concert with Unity Free and Pro for level/map creation. – However, AGFPRO does NOT need Unity to run or create levels/maps.    The scene files that users create in AGFPRO “Basic” and “Premium” can be imported into Unity4 Free and Pro using our AGF/Unity tools.    By using the DLC we have already released for AGFPRO (Fantasy Side-Scroller & Zombie FPS), users are able to create playable levels with AGFPRO (only – not viable with Unity) with a variety of characters, assets, gameplay mechanics and special feature, “Scene-Linking” to connect game levels    There are limitations to some asset packs “locked (L)” that limit the users from loading these assets into Unity.  All unlocked asset packs are free of copyright and can be used via Unity for redistribution per the terms of the EULA     The redistribution or “sharing” of the games users are able to make using AGF and DLC “Players” is a feature we are working on at this time and will be made available to users at no additional fee    Users are also able to create and place specific game play mechanics that are provided in the software    Full customization of your levels and maps is possible with AGFPRO Premium and Unity Pro, whereby users are able to bring in their own assets and models to make their games unique and further commercialize, making a complete Stand-Alone game    Additional Questions RE: AGFPRO?    If you are interested in making a complete Stand-Alone game with unique characters, models, assets and game play mechanics not provided in AGFPRO and  commercialize it for sale, you will need AGFPRO Premium and either Unity Free or Pro software    If you are a development team using AGFPRO + Premium, you will need one seat per team member using the software, but we do offer studio discounts, so be sure to contact us for special pricing    We have many schools all over the globe using AGFPRO to teach game development and design in the classroom, from middle schools to elite Colleges and Universities.  We have a basic curriculum available that instructors are able to include in their course curriculum and we provide additional support that includes software updates, access to DLC, non-Steam versions of the software if necessary, user support and special feature integration upon request and based on the terms of the agreement.  We offer special pricing for schools and we find that schools love using the software as it allows students the ability to create complete games within the limitation of a semester and is a great introduction to begin to interface with Unity3d, without users having to program, model, animate or script.  Please contact Tammy McDonald at  tammy@heavyh2o.com  if you have specific questions or interest regarding AGFPRO's Educational License.","shortDescription":"AGFPRO v3.0 is a comprehensive toolset designed to provide game developers and enthusiasts with a powerful and rapid level creation, terrain/vegetation editing, lighting and atmosphere system. 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